![]() In each of the FogEffect properties windows, change the Height, Color, Density, StartDistance, EndDistance, SpreadRatio, RotationSpeed, FadeInTime, FadeOutTime values according to what looks best for your scene/game (feel free to experiment with these values until you find something you like).Īnd that’s it! You should now have some realistic-looking fog in your scene. Drag three FogEffects into your workspace and parent them all under your ParticleEmitter. Now that we have ourParticleEmitter configured, we need to give it some FogEffect s so that it actually looks like fog! With your ParticleEmitter selected, go back into the Toolbox and search for FogEffect. This will cause our particles to emit from a cone shape rather than a sphere shape (which would look more like smoke). Underneath the Size section, click on the drop-down menu next to Shape and select Cone. In the ParticleEmitter properties window, set the EmissionRate to 100 and make sure that both the StartSize and EndSize are set to 0.5 (this will ensure that our particles are small and evenly sized). ![]() Next, we need to configure our ParticleEmitter settings. Drag the ParticleEmitter tool into your workspace and place it somewhere near the center of your map. Once your project is open, go to the Toolbox and search for the ParticleEmitter tool. The first thing you need to do is open up Roblox Studio and create a new empty project. This guide will show you everything you need to know in order to create realistic fog for your Roblox game. Welcome to our tutorial on how to make fog in Roblox Studio 2022. You can also change the color of the fog by changing the first three values.To make it more transparent, change the last value to something less than 1. ![]() This will make the fog completely opaque.In a game with fog enabled, open the Roblox Studio console and type the following command:. ![]()
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